Cycles of Deluge
C++ · HLSL
Genre — Diablo-like adventure
Duration — 14 part time weeks
Team — 6 programmers, 4 artists, 2 procedural artists, 2 level designers, 4 sound designers
Engine — Custom Engine
Contributions
Render Pipeline
Scene Management
Enemy Behaviour
Audio & FMOD
VFX Management
Read more about my contributions →